Date played: April 7th
Platform: PC
Time played: 60 minutes
Session fun rating: 10/10
Ok, I was hesitant to play Super Meat Boy because I was a bit intimidated by the high difficulty that everyone was talking about. It was on sale on Steam though and I finally broke down and bought it. I have this nice setup now in my living room to play my laptop on the big screen and have 5.1 sound. I also have a wired 360 controller so it's pretty much the same as playing on console but with all the functionality of a computer.
Anyway, this game is fucking madness. MADNESS. Super Meat Boy is a side-scrolling platformer in the purest sense. The levels are extremely short but also very difficult. My friend was still there so he was watching me play at first and after I while, he took the controller and started over from the beginning.
It starts off easy enough but after six or seven levels, it kind of gets crazy. Super Meat Boy is a little piece of meat who runs very fast and controls with surgical precision. The only thing that makes the extreme difficulty bearable is the precision of the controls. Our hero's goal is to rescue some lady Meat Girls. The setup could have been that Meat Boy needs to gather pie and it would have been just as good. This game is all about precision platforming.
The levels are littered with saw blades, deadly traps and various ways to die. Super Meat Boy runs very fast and jumps very high and far. He also leaves a little trail of blood where ever he runs and makes a big bloody splash when he lands on the ground.
The coolest little feature is that when you finish a level, the game shows you a replay or all your little dead Meat Boys moving together at the same time. As the level progresses, you see all your dudes dying as you eventually watch the lone Meat Boy who gets to the end get the girl. It's a very satisfying way of watching your progress. For the record, after playing about an hour, I had died 355 times in the first world only. The last boss alone must have taken me about 40 or 50 attempts.
I felt a bit like I was in a Zen state for many of the levels and when I made it through a level, it was a fucking amazing feeling. Let's see what the second world has to offer the next time I play!
Platform: PC
Time played: 60 minutes
Session fun rating: 10/10
Ok, I was hesitant to play Super Meat Boy because I was a bit intimidated by the high difficulty that everyone was talking about. It was on sale on Steam though and I finally broke down and bought it. I have this nice setup now in my living room to play my laptop on the big screen and have 5.1 sound. I also have a wired 360 controller so it's pretty much the same as playing on console but with all the functionality of a computer.
Anyway, this game is fucking madness. MADNESS. Super Meat Boy is a side-scrolling platformer in the purest sense. The levels are extremely short but also very difficult. My friend was still there so he was watching me play at first and after I while, he took the controller and started over from the beginning.
It starts off easy enough but after six or seven levels, it kind of gets crazy. Super Meat Boy is a little piece of meat who runs very fast and controls with surgical precision. The only thing that makes the extreme difficulty bearable is the precision of the controls. Our hero's goal is to rescue some lady Meat Girls. The setup could have been that Meat Boy needs to gather pie and it would have been just as good. This game is all about precision platforming.
The levels are littered with saw blades, deadly traps and various ways to die. Super Meat Boy runs very fast and jumps very high and far. He also leaves a little trail of blood where ever he runs and makes a big bloody splash when he lands on the ground.
Meet Super Meat Boy, the toughest little fuck in the history of video games. |
The coolest little feature is that when you finish a level, the game shows you a replay or all your little dead Meat Boys moving together at the same time. As the level progresses, you see all your dudes dying as you eventually watch the lone Meat Boy who gets to the end get the girl. It's a very satisfying way of watching your progress. For the record, after playing about an hour, I had died 355 times in the first world only. The last boss alone must have taken me about 40 or 50 attempts.
I felt a bit like I was in a Zen state for many of the levels and when I made it through a level, it was a fucking amazing feeling. Let's see what the second world has to offer the next time I play!