December 2, 2015

Fallout 4

Date played: December 1st
Platform: PS4
Session fun rating: 10/10

The Railroad has had some very interesting missions so far... I met Deacon near the old highway and he told me we had to enter one of their old safe houses that was taken over by Gen 1 and Gen 2 synthetics. Our job was to retrieve a prototype for the Railroad's head scientist. Along the way, I stumbled onto a Berserker, a hulking Super Mutant that would feel at home in Lord of the Rings! I popped some pills, grabbed my hunting rifle and peppered it with shots from a distance, including many critical shots. He went down before having a chance to reach me, but it was pretty scary...

The old safe house is a large office built underground. I killed dozens of synths here and found the prototype with Deacon's help. When we got back to the base, they welcomed me with open arms and made me an official member of the Railroad. They have a really cool base in the basement of the old church, complete with all the normal equipment and a slew of interesting characters. Deacon joined me as a companion in the process, so I sent him to my follower settlement at Starlight Drive-In.
I obliterate a Gen 1 synth with my laser pistol
The next mission sent me to meet a guy in Bunker Hill, a town that acts as a hub for the caravans of the wasteland. The town is pretty small, but it has a few missions available and some interesting characters. I met the contact from the Railroad here, and he sent me on a mission to help some synths escape the clutches of the Institute. I met a man who manages a small safe house for synths and helped him escort one of the advanced robots, H2-22, to safety.