Date played: January 6th
Platform: PC
Session fun rating: 10/10
One of my favorite games of 2012 is back with a second season, The Walking Dead. As usual for Tell Tale games, this game will be released in episodes, and only episode 1 is available at this time. It starts off with a bang (literally) and sets into motion the events that lead Clementine through her dark adventures. The game itself is a bit more refined, mainly concerning the interface and GUI. It's easier to know what needs to be done and the prompts are easier to follow.
The story is the main draw of course, and episode 1 delivers. Clementine starts the game with some companions, but it doesn't take long before she is alone against the zombies. 16 months pass and the young girl grows a little bit older, taller and more badass. The innocent child of the first game is long gone. Clem is a hardened survivor...
For a brief period, she made friends with a dog, though shit got ugly when food was found. She lost her canine companion and was wounded badly. She was weak and about to be eaten by walkers when she was rescued by two men. On their way back to their refuge, they saw her wound and assumed that she was bit by a walker, but still agreed to bring back to safety so they could see their doctor.
That's where I met the group. It has half a dozen adults, a pregnant woman and a teenager. They seem relatively normal, but they seem to be hiding something. They have a nice house and seem to have a bit of food. When Clementine was brought before them, they were so afraid of her turning into a walker, that they locked her in a shed, bleeding from her wound, to see if she turned overnight. Clementine is a clever girl though, so she managed to escape, infiltrate the house, steal medical supplies and sneak out.
Along the way, I met the teenage girl of the group. She has been kept isolated from the events of the world and doesn't seem to know much about walkers. She reads books and makes pinky swears... When Clementine went back to the shed, she stitched her own arm with the supplies in one of the most disgusting scenes of the series. It really builds her character though, it's clear now that Clementine is a fucking badass by necessity.
The character interactions in this episode were pretty interesting and will set up some cool stuff for future episodes, though I was a bit disappointed that there was no link between this game and 400 Days, but maybe it will play into later episodes. I'm very excited to see where this story goes next!
Platform: PC
Session fun rating: 10/10
One of my favorite games of 2012 is back with a second season, The Walking Dead. As usual for Tell Tale games, this game will be released in episodes, and only episode 1 is available at this time. It starts off with a bang (literally) and sets into motion the events that lead Clementine through her dark adventures. The game itself is a bit more refined, mainly concerning the interface and GUI. It's easier to know what needs to be done and the prompts are easier to follow.
The story is the main draw of course, and episode 1 delivers. Clementine starts the game with some companions, but it doesn't take long before she is alone against the zombies. 16 months pass and the young girl grows a little bit older, taller and more badass. The innocent child of the first game is long gone. Clem is a hardened survivor...
For a brief period, she made friends with a dog, though shit got ugly when food was found. She lost her canine companion and was wounded badly. She was weak and about to be eaten by walkers when she was rescued by two men. On their way back to their refuge, they saw her wound and assumed that she was bit by a walker, but still agreed to bring back to safety so they could see their doctor.
That's where I met the group. It has half a dozen adults, a pregnant woman and a teenager. They seem relatively normal, but they seem to be hiding something. They have a nice house and seem to have a bit of food. When Clementine was brought before them, they were so afraid of her turning into a walker, that they locked her in a shed, bleeding from her wound, to see if she turned overnight. Clementine is a clever girl though, so she managed to escape, infiltrate the house, steal medical supplies and sneak out.
!!! |
The character interactions in this episode were pretty interesting and will set up some cool stuff for future episodes, though I was a bit disappointed that there was no link between this game and 400 Days, but maybe it will play into later episodes. I'm very excited to see where this story goes next!