Date played: January 2nd
Platform: PS4
Session fun rating: 9/10
I finished Call of Duty Ghosts.
I mean, I finished the campaign of course. This was one of the better Call of Duty single player modes that I remember. I never made it past the second mission in Black Ops 2, I had fun with the Modern Warfare 3 campaign and I enjoyed the Black Ops campaign, but Ghosts had some of the coolest settings in the series.
I started my session with a mission that was entirely underwater, in scuba gear and all. It was kind of a stealthy mission where my buddy and I had to avoid detection from enemy scuba divers. There were a couple of fights too that felt a lot like the ones in space earlier in the game. Finally, we launched a torpedo to take out a large enemy ship and swam away through the debris. Shit, we even had to avoid dangerous sharks!
The next mission had us infiltrate a suspicious facility which ended up being home to one of many orbital weapons being produced by the Federation. The setting was pretty cool and we had some battles against riot shield enemies and had to use thermal goggles to see through smoke.
We then headed to Las Vegas, though I forget why. It didn't take long before we were intercepted by Rourke. Shit went down, people died, but in the end, the ghosts had to fight their way out of the beautiful casino. We found Riley the dog who had been shot. I had to transport him to safety in a weird but fun segment.
After the events in Las Vegas, the ghosts determine that they must assault the Federation head on to prevent the complete destruction of the US from the enemy's orbital missile launchers. We used our last aircraft carrier to attack. The mission had me defending the carrier from boarding troops, helicopters, little boats, gunships and battleships. I got to use the Osprey, a powerful aircraft, to shoot down some of the bigger vehicles of the Federation.
The next mission starts with a bang as I drove a tank that was part of a large battalion. We get dropped from a plane, then assault a nearby base, where we had to take out air defenses. The tank controls were so much fun! I had a blast as I destroyed enemy troops, jeeps and tanks. I was equipped with a machine gun, some shells, smoke grenades and even guided missiles to take out helicopters.
With the air defenses destroyed, we were able to launch a space ship to attack the Federation's orbital missile station. This was one of the coolest missions as our crew of spacemen had a space shootout! We managed to reach the command station where I was tasked with launching orbital strikes on enemy forces while avoiding friendly fire. It was pretty epic.
Finally, the ghosts were on a train where we shot a bunch of dudes until we reached Rourke in the front section. The ghosts are cunning and when it was clear that they would be defeated, they sent the order to blow up the entire train with the orbital cannon. They managed to survive and save the US! The game is definitely set up for a sequel though. I'm glad I played the campaign, it had some really cool moments and the graphics were really impressive in spots.
Platform: PS4
Session fun rating: 9/10
I finished Call of Duty Ghosts.
I mean, I finished the campaign of course. This was one of the better Call of Duty single player modes that I remember. I never made it past the second mission in Black Ops 2, I had fun with the Modern Warfare 3 campaign and I enjoyed the Black Ops campaign, but Ghosts had some of the coolest settings in the series.
I started my session with a mission that was entirely underwater, in scuba gear and all. It was kind of a stealthy mission where my buddy and I had to avoid detection from enemy scuba divers. There were a couple of fights too that felt a lot like the ones in space earlier in the game. Finally, we launched a torpedo to take out a large enemy ship and swam away through the debris. Shit, we even had to avoid dangerous sharks!
The next mission had us infiltrate a suspicious facility which ended up being home to one of many orbital weapons being produced by the Federation. The setting was pretty cool and we had some battles against riot shield enemies and had to use thermal goggles to see through smoke.
We then headed to Las Vegas, though I forget why. It didn't take long before we were intercepted by Rourke. Shit went down, people died, but in the end, the ghosts had to fight their way out of the beautiful casino. We found Riley the dog who had been shot. I had to transport him to safety in a weird but fun segment.
After the events in Las Vegas, the ghosts determine that they must assault the Federation head on to prevent the complete destruction of the US from the enemy's orbital missile launchers. We used our last aircraft carrier to attack. The mission had me defending the carrier from boarding troops, helicopters, little boats, gunships and battleships. I got to use the Osprey, a powerful aircraft, to shoot down some of the bigger vehicles of the Federation.
Yes, this is a tank being launched off the back of a plane |
With the air defenses destroyed, we were able to launch a space ship to attack the Federation's orbital missile station. This was one of the coolest missions as our crew of spacemen had a space shootout! We managed to reach the command station where I was tasked with launching orbital strikes on enemy forces while avoiding friendly fire. It was pretty epic.
Finally, the ghosts were on a train where we shot a bunch of dudes until we reached Rourke in the front section. The ghosts are cunning and when it was clear that they would be defeated, they sent the order to blow up the entire train with the orbital cannon. They managed to survive and save the US! The game is definitely set up for a sequel though. I'm glad I played the campaign, it had some really cool moments and the graphics were really impressive in spots.