January 14, 2014

Killzone Mercenary

Date played: January 13th
Platform: Vita
Session fun rating: 8/10

Killzone Mercenary is a better game than people on the internet seem to think. I mean, it's not revolutionary or anything, but it's a damn fine shooter. It started with a sort of escort mission, where I had to help the kid from the earlier mission to safety. The setting was an awesome looking mall of sorts and I basically just shot everybody I could. I tried a single shot rifle and it's powerful, but not very practical. The secondary weapon I used to compensate was a powerful, close range shotgun. It worked, but it didn't fit my style as well as I expected.

Incredible...
The next mission was about blowing up some reactors. I infiltrated the area and got quite a few kills with my vanguard stealth neck stabbing thingy. When I blew up the reactors though, I was faced with a large number of enemies, including a deadly flame-throwing guy. I died a few times here until I found a way to melee kill that dude before engaging in combat with the rest. I had gone back to the regular rifle at that point.

The last mission I played was a complete surprise for me. I was now working for the Helghast! This dude is a mercenary after all, so I guess the biggest wallet wins. I helped them assault an ISA installation where we wanted to rescue a dude... one that I helped kidnap earlier in the game. I was also asked to kill the ISA leader lady, but I didn't get a chance. The mission was interesting mostly because of a hard battle against a large exoskeleton. I bought a grenade launcher to take it out and it worked out pretty well. However, later in the mission, I had to defend a spot while waiting for a transport with a turret. They threw multiple exoskeletons at me and I was victorious in a hail of bullet fire, grenades and explosions everywhere. It was fucking great.