Date played: October 24th
Platform: Wii U
Session fun rating: 8/10
My daughter wanted to play Yoshi again, so we grabbed our controllers and booted up the game. I decided that it might be a good idea to start a new game with her, this time using the "mellow" mode in the game. This mode allows Yoshi to fly horizontally as long as the jump button is pressed. She actually did very well with this mode, it made it a LOT easier to reach platforms, without requiring precision with the analog stick. After 2 levels though, she got mad that I picked up a gem that she wanted to pick up... She didn't want to play anymore.
My girlfriend picked up the controller, and we went back to our game, without mellow mode. We completed 3 levels. In one, we had to roll a giant rock through the level. The next was the first castle. This was definitely harder than what we have seen in the game so far. There were giant rolls of wool that acted as platforms, but also rolled when we jumped on them. At the end of the level, we fought a giant mole which had to be hit on the head, then ground stomped three times. I love everything about this game, but it seems to be made for a single player really... We often got in the way of each other and accidentally bumped each other off platforms pretty often.
Platform: Wii U
Session fun rating: 8/10
My daughter wanted to play Yoshi again, so we grabbed our controllers and booted up the game. I decided that it might be a good idea to start a new game with her, this time using the "mellow" mode in the game. This mode allows Yoshi to fly horizontally as long as the jump button is pressed. She actually did very well with this mode, it made it a LOT easier to reach platforms, without requiring precision with the analog stick. After 2 levels though, she got mad that I picked up a gem that she wanted to pick up... She didn't want to play anymore.
Giant mole battle! |