Date played: June 24th
Platform: 3DS
My friend asked me to play Triforce Heroes, so I played a couple of levels in the Volcano world. The first one was rather simple, but it introduced the boomerang. What's really cool about the boomerang in this game is that it can grab another player and carry them over gaps. This creates some pretty fun scenarios.
The real action was in the second level though. In a dungeon filled with dangerous lava, a little mine cart served as our main base of operations. The cart traveled through the dungeon and we had to use a combination of the boomerang and the bow to progress. Because the cart is in perpetual movement, it makes it rather difficult to aim, but also rewarding when we succeeded.
The boss battle was very difficult here. A bad guy was on another mine cart which followed a path parallel to ours. The creature threw bombs at us, which we had to throw back at him. The problem is that when picking up bombs, it's rather easy to pick up another player instead, resulting in inevitable damage, or worse, a player being throw into the lava by accident. We lost all three of our lives here, but finally managed to get it on the fourth try.
Platform: 3DS
My friend asked me to play Triforce Heroes, so I played a couple of levels in the Volcano world. The first one was rather simple, but it introduced the boomerang. What's really cool about the boomerang in this game is that it can grab another player and carry them over gaps. This creates some pretty fun scenarios.
The real action was in the second level though. In a dungeon filled with dangerous lava, a little mine cart served as our main base of operations. The cart traveled through the dungeon and we had to use a combination of the boomerang and the bow to progress. Because the cart is in perpetual movement, it makes it rather difficult to aim, but also rewarding when we succeeded.
This boss battle was rather difficult |