Date played: August 9th
Platform: PC
Session fun rating: 9/10
All right, the Queen's castle is easily the best part of the game. While it still had the great platforming and the fast paced combat, the level was actually quite varied and interesting this time. There was a nice little mini-game on a chess board where I had to get two pieces on a specific spot while avoiding enemies. It's a nice little distraction. The only thing I was disappointed in is that there was an option to skip the event...lame.
Then there was the twist. A giant card guard freak. Taking cues from Nemesis in Resident Evil, he chases Alice around the level at different intervals and she has no choice but to run. Eventually, I reached an area with magic cake (it wasn't a lie) that made Alice into a giant. This was one of the better sequences in the game because the levels are still the same but scaled to the new castle sized Alice. I stomped and swatted hundreds of card guards and destroyed large portions of the castle. Then I met the Red Queen. She was freaky but also surprisingly human in many ways. It seems the Queen was defeated in the first game and is now replaced with the flaming train from earlier in the game. She wants her spot back. Badly.
Anyway, that was the end of that chapter. I should also mention that all my weapons are fully upgraded and the Tea Pot is really one of the best weapons now that it's at full power. It can take out normal enemies in one shot but is slow and doesn't recharge quickly. The next portion was back in London but now, Alice is now completely fucking insane and is in an asylum, straight jacket and all. After walking through it for a bit, she fell back into Wonderland and the Doll House, the last chapter of the game.
The Doll House is kind of boring compared to the Red Queen's castle. It's a little corny and there isn't much new in here except the visuals. The platforming is getting more difficult in every level though and that keeps me interested. I should finish this game the next time I play.
Platform: PC
Session fun rating: 9/10
All right, the Queen's castle is easily the best part of the game. While it still had the great platforming and the fast paced combat, the level was actually quite varied and interesting this time. There was a nice little mini-game on a chess board where I had to get two pieces on a specific spot while avoiding enemies. It's a nice little distraction. The only thing I was disappointed in is that there was an option to skip the event...lame.
Then there was the twist. A giant card guard freak. Taking cues from Nemesis in Resident Evil, he chases Alice around the level at different intervals and she has no choice but to run. Eventually, I reached an area with magic cake (it wasn't a lie) that made Alice into a giant. This was one of the better sequences in the game because the levels are still the same but scaled to the new castle sized Alice. I stomped and swatted hundreds of card guards and destroyed large portions of the castle. Then I met the Red Queen. She was freaky but also surprisingly human in many ways. It seems the Queen was defeated in the first game and is now replaced with the flaming train from earlier in the game. She wants her spot back. Badly.
The asylum is really depressing and a big contrast to the look of Wonderland. Parts of it felt like Dead Space! |
The Doll House is kind of boring compared to the Red Queen's castle. It's a little corny and there isn't much new in here except the visuals. The platforming is getting more difficult in every level though and that keeps me interested. I should finish this game the next time I play.