August 30, 2015

Batman: Arkham Knight

Date played: August 29th
Platform: PS4
Session fun rating: 10/10

I love the Batman games! I never played the last one, Arkham Origins, but I definitely loved playing Arkham City back in 2012. Arkham Knight begins a few years after the Joker's death. Gotham City's crime rate is better than it ever was, with Gordon in charge of the police department. The shit hits the fan real quick as Scarecrow releases a toxin in a restaurant that turns people crazy and makes them fight each other, due to hardcore hallucinations. Batman must hunt down Scarecrow and prevent him from releasing a large bomb of that same toxin over Gotham City.

The city is now mostly evacuated and bandits rule the place. It is quickly revealed that all the super villains decided to team up to take out Batman and take control of Gotham. So far, I've seen Scarecrow, Poison Ivy, Two-Face and Penguin. There is also the titular Arkham Knight who seems to know a whole lot about Batman's methods. He wears similar armor and is kind of a "evil Batman". I also have help from Oracle, formerly Batgirl and also Gordon's daughter. Robin is there too, though I haven't seen him in person yet. As usual, Alfred and Lucius Fox provide some support for Batman.
The Batmobile, next to the wreckage of a helicopter

Arkham Knight is a very pretty game and it shows it was made for this new generation of consoles. The neon lights of Gotham gloriously pepper the landscape as constant rain and darkness makes everything look sad and dangerous. It handles like a dream, as Batman games do. A few minutes in, I was already grappling, gliding, punching, kicking and jumping through the city at high speeds. Make no mistake, this is a real open world game, similar to Infamous or something. There are many side missions, challenges and other tasks available at all times.

One of the biggest changes since the last game is the addition of the Batmobile. It has a pursuit mode, made for chasing down enemies that use fast cars and getting around the city. Then it has a battle mode, made for fighting. It acts pretty much like a tank, with a turret and a cannon. It can also strafe left and right, making is a very powerful weapon. The best part about the Batmobile is that I can eject out of it into a huge glide, then call it instantly when on a road. It's really smooth and fun to use. On top of that, it has a power winch that has been used in many puzzles. Finally, there is a remote controlled option, so I can control it from anywhere in the city. So far, it's been a great addition to the game.

With Oracle's help, Batman tracked down the facility that was used to create the toxin. I managed to disarm the bomb, but not before being infected with the toxin itself. In a surprising twist, Batman now has a new imaginary companion that makes a tong of snarky, sarcastic and cruel comments. Yes, the Joker is back, even if he's just a figment of Bruce Wayne's imagination. To make things even worse, someone kidnapped Oracle... Gordon is pissed as fuck and won't work with Batman anymore and his daughter is still being held prisoner.

I really like what I've played of Arkham Knight so far. It's been a little while since I played an open world game and it feels good to play something with such fantastic combat.