Date played: January 22nd
Platform: PS4
Session fun rating: 10/10
I went to visit my youngest brother last night and we spent most of our evening playing video games. Of course, Rocket League was the first game we played. I don't know why, but we really struggled to win games consistently. We were whiffing balls often, missing easy plays and generally just not playing that well. We had a few good matches here and there, and a few very good plays, but in general, we kinda sucked.
We decided to try something else to see if we would perform better, so we tried out Geometry Wars 3 and played it in co-op. This game is fucking rough though, it requires intense concentration and honestly, I think my brother's TV was a bit too small for this game. We still played through 3 levels, but we couldn't clear the 4th.
Finally, we tried out Divekick, an amazingly simple, yet complex fighting game. Basically, it's a 2D fighting game, but players can't move their characters. There are only 2 buttons that do anything, dive and kick. Dive is actually more of a jump, while kick is a sort of air kick. Each character has it's own little specifications concerning their dive height, kick speed and kick angle. It creates some fucking amazing battles. It's a fighting game that is boiled down to it's very essence, and it works really well.
Platform: PS4
Session fun rating: 10/10
I went to visit my youngest brother last night and we spent most of our evening playing video games. Of course, Rocket League was the first game we played. I don't know why, but we really struggled to win games consistently. We were whiffing balls often, missing easy plays and generally just not playing that well. We had a few good matches here and there, and a few very good plays, but in general, we kinda sucked.
We decided to try something else to see if we would perform better, so we tried out Geometry Wars 3 and played it in co-op. This game is fucking rough though, it requires intense concentration and honestly, I think my brother's TV was a bit too small for this game. We still played through 3 levels, but we couldn't clear the 4th.
Divekick can be played with this controller... |
Finally, we tried out Divekick, an amazingly simple, yet complex fighting game. Basically, it's a 2D fighting game, but players can't move their characters. There are only 2 buttons that do anything, dive and kick. Dive is actually more of a jump, while kick is a sort of air kick. Each character has it's own little specifications concerning their dive height, kick speed and kick angle. It creates some fucking amazing battles. It's a fighting game that is boiled down to it's very essence, and it works really well.