August 17, 2013

Pikmin 3

Date played: August 16th
Platform: Wii U
Session fun rating: 9/10

I got a lot of stuff done in Pikmin 3 today. It all started with an epic battle against an obese butterfly of sorts. This is the thing that kidnapped Green dude at the start of the game. It has a sort of stealth camouflage system, he can only be revealed when directly exposed to light. That sounds like a job for yellow Pikmin! The battle was really cool. I had to conduct electricity in multiple spots of the cavern, one of which required that we dig out a twig to have the Pikmin climb. After building a small bridge and powering a car battery, a light bulb came out and let me attack the guy as often as I wanted. This boss was easily the most exciting section of the game so far. It was clever, smart, pretty and very rewarding.
The stage for the battle against the obese, stealth camo butterfly

Inside the creature we found our leader, Green dude. The game opens up way more now though because we now have access to many more areas by throwing the other two leaders on top of platforms. We decided to head back to the first area of the game to follow a radio signal. We found an old cell phone buried in a dirt pile, but of course, it was guarded by a giant creature, this time, a sand worm. The day was over when we met him though so I elected to spend the next day exploring the area a bit more where we found tons of new paths and fruits. Next up, worm boss buy.