August 27, 2013

Mario and Luigi: Dream Team

Date played: August 26th
Platform: 3DS
Session fun rating: 9/10

I played through a bit of the next area, a desert. After buying the bros some better equipment, I fought some sand worms and other odd creatures. The mechanics in combat are definitely getting more complicated. The enemies have pretty complicated attack patterns that are fun to learn and require some pretty good precision, a welcome challenge. After a bit, we found a couple of dudes that taught us some new moves.

One of the moves has Luigi hit Mario on the head with a hammer to make him smaller, so that he can crawl through small openings. The other is the same but Mario goes underground and can move around hidden from view. He can then pop out in marked spots to win some beans that offer permanent stat upgrades. Yay!
The new Tower move is really cool 

We then found a new pillow and with it, a new dream sequence. Luigi learned a new Luiginary move that creates a bunch of copies of him that then stack into a huge Luigi tower. This can be used to defeat enemies, turn on switches that are high in the air. It looks amazing and is really fun to use.