November 8, 2016

Overwatch

Date played: Nov 4th, 6th and 7th
Platform: PS4

Today's hero is Roadhog.

Role: Tank
Difficulty: ★
HP: 600
Armor: 0
Shields: 0
Total: 600

Favorite quote: "Violence is usually the answer."
Favorite map to play on: Illios

Appearance

Roadhog is a fat motherfucker. Like, really fat. In fact, I think he might be the largest hero in the game. His giant, exposed, tattooed belly takes up a lot of space, making him an easy target for enemies. He is armed with a big, chunky shotgun and a huge meat hook. He wears a gas mask, hiding his face. He's got a biker vibe going on and even has pieces of tire forming his armor. He also carries a little flask on his arm, which he uses to heal himself. I love Roadhog's different skins too, they are pretty varied. His voice is funny too... Roadhog has a huge presence on the battlefield. You can't miss the fat fucker even if you tried.

Skills

  • Scrap Gun: A brutal shotgun that rivals Reaper's in damage. It's pretty slow and only has 4 bullets though. Alternate fire shoots a small ball of scrap that explodes after a few meters, extending the range of the shot.
  • Take a Breather: Roadhog drinks from his flask to restore 300 HP in a short period of time. It has a relatively short cooldown at 8 seconds.
  • Chain Hook: Roadhog's signature ability. He launches his hook at a long distance and hooks an enemy. He then yanks the hook and drags the enemy towards him.
  • Ultimate - Whole Hog: Roadhog transforms his scrap gun into a fully automatic shotgun that fires continuously and pushes enemies back.

Strengths

  • Roadhog is probably the best hero to play when your team sucks ass. He can heal himself, has enough health to survive big attacks and he can kill reliably.
  • The hook is one of the best abilities in the game. It can interrupt most Ultimates, including Pharah's, Reaper's, Bastion's, McCree's, etc.
  • Whole Hog can be a game-changing ability. While it deals a good amount of damage, it's generally more useful as a control tool. It can easily push and entire team away from a choke point or objective if timed correctly. When combined with Ana's Nano Boost, it becomes even better and can lead to a team kill.
  • Roadhog can kill most squishies in a single combo, by hooking them and shooting them in the face with the scrap gun. Instantly killing a healer or annoying attacker can turn the tides of battle.

Weaknesses

  • Roadhog is huge, very slow and has no defensive mechanisms. This makes him a very easy target at any range. For example, a Hanzo or Widow can decimate him at range. Junkrat's grenades are a bitch to deal with too.
  • Having to reload after 4 shots all the time is very difficult. This makes Roadhog very vulnerable to counter attacks if he didn't kill his target. In fact, when I play against Roadhog, I try to count his shots to time my counter attack.
  • Very weak against long range heroes. Roadhog has ZERO defense against long range attacks. Sure, he can heal himself, but that doesn't get him past the choke point.
  • Sometimes, Roadhog is just a big battery for enemies to charge their Ultimates on... All the other tanks have abilities that let them absorb damage by using shields or barriers. This doesn't charge enemy Ultimates, which is great. Roadhog, however, doesn't have anything to protect against damage, so when enemies hit him, they get free Ultimate charge.

Comments

Roadhog is a weird hero... When I first played him, I hated him. His weapon has only 4 bullets, he's slow, he's easy to hit and he doesn't have any defensive abilities. Plus, the hook isn't that easy to pull off.

However, the more I played, the more I saw value in Roadhog. He's not a great main tank, but he's an amazing secondary tank. A roadhog behind a Reinhardt shield is very intimidating and powerful. He can kill a squishy in one shot, and that strikes fear into anyone but Reaper, Mei and other tanks.

When I play against a good Roadhog, I often end up using Tracer or Bastion. Tracer can run around the big guy pretty easily and if she can avoid his hooks, she'll kill him without too much trouble. Bastion can also melt Roadhog in a few seconds, but he needs to stay out of hook range to be effective. Pharah, McCree, Soldier and the snipers can take care of Roadhog too, but again, they need to be very careful not to get into range of his hook.

These days, I play Roadhog once in a while. It's weird, it's almost like there's a "time" for Roadhog. You can feel it sometimes, when you need your team to be tougher and meaner, or when they need to push through a choke point.

Whole Hog, his Ultimate, is one of the best ways to control a space. It can push a cluster of people away from a critical location. It can even be used to throw people off the map in certain situations. Speaking of which, the hook can do the same thing on maps that have pits inside the map, like Illios or Nepal. You position yourself just at the edge of a pit, then hook someone who is on the other side. They will fall to their death when the hook releases it's victim.

I like Roadhog, but he's hard to use well, and he's not always useful, depending on the map and team composition. He's a ton of fun to use though. His scrap gun hits like a truck, his hook frustrates most players and his Ultimate is just so fucking satisfying to use.

Also, I end up using him when my team sucks. For example, if we've got no healer and no tank (which happens way too often...), I'll pick Roadhog since he can keep himself alive better than the other tanks. I think Roadhog is really cool, but there's a time and place for him.

Worst enemy: Tracer
Best teammate: Junkrat
Most satisfying kill: Zenyatta

Rating ★★★