Date played: May 29th
Platform: Switch
Well, I'm on a trip for work for a couple of weeks, so it was the perfect opportunity to take advantage of the Switch's portability. I figured I might as well get back into Zelda, since I ignored it in favor of Horizon for a long time.
When I first booted up the game last night, I had forgotten the controls and was scrambling to figure stuff out again, but after a few minutes I was ok. I also decided to bring my Pro controller since it's so much better than the Joy Con. This was a wise decision... Everything feels just a little bit better with the Pro controller.
I had left off at Hateno Village, but I haven't actually explored the village proper yet. Instead, I spent some time fiddling with the new picture taking abilities of my Sheikah Slate. I ended up wasting so much time just taking pictures of stuff I ran into... It's kind of fun really.
Then, I got a bit frustrated because I got a quest to go to Hateno Beach, but I didn't have the map open for this area yet, so I spotted the tower in the distance and headed there. I fought a few enemies on the way, which was a good refresher for the game's combat system. I even practiced parrying with my shield when I found an unescorted enemy.
Parries are difficult to pull off though. Locked on to the enemy, Link must have his shield raised, then the parry button must be pressed just prior to impact. The enemy is then stunned and loses hold of it's weapon. It can be followed up with strong jumping attacks and such. It's a great move, but it's risky... The window of opportunity is very short.
It turns out, that damn tower was a lot further than I expected. It didn't look this big from a distance, but when I got there, I was surprised by the height of this building. The climb was fun, as I had to navigate through some spiky thorns that grew around the structure. I got to the top, got my map filled out a bit and jumped down, gliding across a large river to safety, towards Hateno Village.
Back in town, I started lighting blue-flamed lanterns, scattered around the city. I don't know why I did this, but it's quite satisfying. That's because I can now spot Hateno Village easily in darkness from a distance. I then decided to complete side quest that asked for a picture of a specific mushroom. I headed towards the nearby forest, fighting Bokoblins, Moblins and Keese. I got my picture and turned in the quest.
Now here, I got a little confused, because the dude at the lab showed me how to unlock pictures of the past, or something. I didn't quite understand this part... I stopped playing at the entrance of the village, so I'll start exploring it next time I play.
I'm starting to find myself just walking around, killing some stuff, picking up some stuff, taking pictures of stuff, doing other dumb stuff. I love it! I'm also noticing some serious performance improvements since the last time I played, which was prior to any real patches. The game runs noticeably better in general, so that's really cool.
Platform: Switch
Well, I'm on a trip for work for a couple of weeks, so it was the perfect opportunity to take advantage of the Switch's portability. I figured I might as well get back into Zelda, since I ignored it in favor of Horizon for a long time.
When I first booted up the game last night, I had forgotten the controls and was scrambling to figure stuff out again, but after a few minutes I was ok. I also decided to bring my Pro controller since it's so much better than the Joy Con. This was a wise decision... Everything feels just a little bit better with the Pro controller.
I had left off at Hateno Village, but I haven't actually explored the village proper yet. Instead, I spent some time fiddling with the new picture taking abilities of my Sheikah Slate. I ended up wasting so much time just taking pictures of stuff I ran into... It's kind of fun really.
Then, I got a bit frustrated because I got a quest to go to Hateno Beach, but I didn't have the map open for this area yet, so I spotted the tower in the distance and headed there. I fought a few enemies on the way, which was a good refresher for the game's combat system. I even practiced parrying with my shield when I found an unescorted enemy.
I practiced parrying with this guy for a while |
It turns out, that damn tower was a lot further than I expected. It didn't look this big from a distance, but when I got there, I was surprised by the height of this building. The climb was fun, as I had to navigate through some spiky thorns that grew around the structure. I got to the top, got my map filled out a bit and jumped down, gliding across a large river to safety, towards Hateno Village.
Back in town, I started lighting blue-flamed lanterns, scattered around the city. I don't know why I did this, but it's quite satisfying. That's because I can now spot Hateno Village easily in darkness from a distance. I then decided to complete side quest that asked for a picture of a specific mushroom. I headed towards the nearby forest, fighting Bokoblins, Moblins and Keese. I got my picture and turned in the quest.
Now here, I got a little confused, because the dude at the lab showed me how to unlock pictures of the past, or something. I didn't quite understand this part... I stopped playing at the entrance of the village, so I'll start exploring it next time I play.
I'm starting to find myself just walking around, killing some stuff, picking up some stuff, taking pictures of stuff, doing other dumb stuff. I love it! I'm also noticing some serious performance improvements since the last time I played, which was prior to any real patches. The game runs noticeably better in general, so that's really cool.