August 5, 2016

Overwatch

Date played: August 4th
Platform: PS4

I played relatively well last night. I won 6 and lost 4, using a combination of Reinhardt, Lucio, Zarya and Winston. I had a great play with Winston while attacking the second point of Hanamura. As usual, I jumped in like a madman, popped my shield and attacked anything in my path. I killed a McCree and someone else, maybe a Lucio, then jumped behind the point to harass a Bastion. I was killed by the Bastion, but it gave our team enough time to capture the objective and win the game!

On a different note, I've been playing a lot of Overwatch for a few months now, and I thought it would be a good idea to talk about some of the maps. Today, I'm gonna talk about Watchpoint: Gibraltar.

Gibraltar is an iconic map that represents the game well. Located at the Southern tip of Spain, just across from Morocco, Winston clearly has a close relation with the area, as it's featured in the short film "Recall" where the ape fights Reaper. In the attacker's spawn room, there is even one of Winston's suits and weapon. The objective is to move the payload from this room to a rocket pad at the defender's spawn room.

What makes this map so amazing is the variety of the environment, which leads to a lot of hero switching during the match. The first section is pretty wide open. The payload sits in the middle of the map. There are three exits for the attackers, one in the middle, one is higher and another on the side. There is a large building where defenders often setup some defenses,a bridge that overlooks the payload and a building in the back where snipers, Bastions and Torbjorns like to setup.
Watchpoint: Gibraltar
The first two checkpoints are pretty easy to take in most cases, but it requires a strong, fast attack. While I often end up using Reinhardt or Zarya on this map, Winston is common too because he can use the map's multiple flanking routes efficiently. Reinhardt is very strong on this map, as his shield can be used efficiently throughout the whole level.

In the middle of the map is a tricky section where the payload zigzags a little bit. There's an airship parked near the ceiling which acts as a great sniper perch, or a good spot for Pharah or Bastion to set up. One of my favorite things to do here is to jump on top of the ship with Winston, then wait for the right time to jump down on the enemy team and wreck havoc on their defenses. This is a spot where Roadhog does well on attack or defense because everything is fucking cramped, so the big guy shines here.

The final section of the map is pure fucking hell, but in a good way! It's One of the most difficult payload sections for the attackers because of the proximity of the spawn room, and the way the layout protects the defenders. This is the spot where countless teams have popped their ultimates, hoping to tip the match in their team's favor long enough for the payload to move the last few inches.

I love Gibraltar and I think it's one of the best maps in the game. It rewards quick thinking, hero switching and improvisation, which is where Overwatch is at it's best.