Date played: February 22nd
Platform: Wii U
Session fun rating: 10/10
I played through the second world and one level of the third. The level variety in Tropical Freeze is astounding... Sawmill Thrill was one of the coolest levels so far. It's a mine cart level set in a sawmill where giant blades chase DK and carve the track ahead on the fly. While that was interesting enough on it's own, Retro ups the ante by swapping the cart for a floating water log midway through, and finally puts DK back in the cart for the finish.
Alpine Incline features beautiful mountain scenery and has the Kongs bounce through dozens of hot air balloons. Wing Ding has a bunch of bells for DK to ring as he travels through. This would destroy stone structures that block the way. A lot of these were on incluned horizontal vines that DK slides down on, so the timing was important. Crumble Cavern is filled with dangerous ledges, vines that fall out if held too long and fast shooting barrels.
Rodent Ruckus is the return of the dangerous barrel rocket levels from the previous game. The level scrolls automatically, but the barrel falls if no thrust is applied, so the challenge becomes to give just enough thrust to stay alive and get the KONG letters.
I then played a beast of a level... Bopopolis, the bonus level. This was the toughest level in the game so far. No checkpoints, no stopping, no mistakes allowed. The big thing about this level is that it requires carefully timed bops on flying enemies. There is ZERO room for mistakes here and required a perfect run to reach the end. I was successful, but it took me a solid 25 tries!
I then beat the boss, a giant owl. It had three phases, each requiring three hits. It was pretty tough as it used many tactics against me, throwing eggs, shooting feathers, flapping it's wings to create wind and even trying to sit on DK. I had to throw eggs back at it to defeat it.
Finally, I played the first level of the third world, a savannah. The music in this level is fucking incredible and really sets the mood for the beautiful stage. I jumped, bounced, climbed and swung my way through the jungle. The trees were dancing, the giraffes were bopping and the elephants were swinging to make this my favorite level yet.
Platform: Wii U
Session fun rating: 10/10
I played through the second world and one level of the third. The level variety in Tropical Freeze is astounding... Sawmill Thrill was one of the coolest levels so far. It's a mine cart level set in a sawmill where giant blades chase DK and carve the track ahead on the fly. While that was interesting enough on it's own, Retro ups the ante by swapping the cart for a floating water log midway through, and finally puts DK back in the cart for the finish.
Sawmill Thrill was amazing |
Alpine Incline features beautiful mountain scenery and has the Kongs bounce through dozens of hot air balloons. Wing Ding has a bunch of bells for DK to ring as he travels through. This would destroy stone structures that block the way. A lot of these were on incluned horizontal vines that DK slides down on, so the timing was important. Crumble Cavern is filled with dangerous ledges, vines that fall out if held too long and fast shooting barrels.
Rodent Ruckus is the return of the dangerous barrel rocket levels from the previous game. The level scrolls automatically, but the barrel falls if no thrust is applied, so the challenge becomes to give just enough thrust to stay alive and get the KONG letters.
I then played a beast of a level... Bopopolis, the bonus level. This was the toughest level in the game so far. No checkpoints, no stopping, no mistakes allowed. The big thing about this level is that it requires carefully timed bops on flying enemies. There is ZERO room for mistakes here and required a perfect run to reach the end. I was successful, but it took me a solid 25 tries!
I then beat the boss, a giant owl. It had three phases, each requiring three hits. It was pretty tough as it used many tactics against me, throwing eggs, shooting feathers, flapping it's wings to create wind and even trying to sit on DK. I had to throw eggs back at it to defeat it.
Finally, I played the first level of the third world, a savannah. The music in this level is fucking incredible and really sets the mood for the beautiful stage. I jumped, bounced, climbed and swung my way through the jungle. The trees were dancing, the giraffes were bopping and the elephants were swinging to make this my favorite level yet.