Date played: January 31st
Platform: Vita
I finally went back to Chrono Trigger, thanks to a work trip that confines me to a hotel room for much of the evening. I ended up completing my last two major sidequests. The first had Marle visiting her father at the castle. Apparently, the chancellor has deemed it necessary to bring the King to trial, accusing him of stealing a valuable family heirloom and selling it to a merchant. The heirloom in question is none other than the Rainbow Shell, which we placed in the castle in 600 AD.
The whole situation seems completely crazy, but it quickly became evident that the King would need some sort of proof to be cleared of the charges. I took Crono, Marle and Lucca to the basement of the castle and fought a few weak enemies. At the end of it, we were glad to find the Rainbow Shell intact, meaning that the King is truly innocent. It also means that the chancellor is trying to frame the King so that he can take over...
We went back to the courtroom, but were not allowed to enter. Marle decided to take matters into her own hands and crashed through the courtroom's elaborate stained-glass window. She presents the evidence, which should have exonerated her father instantly. Instead, the chancellor revealed his true nature. He is an evil monster in disguise! Obviously, we fought the motherfucker and beat him.
In a touching moment, Marle and the King reconciled as soon as the battle was over. We also found the real chancellor, trapped in a treasure chest (what???). Melchior also made an appearance, and he used the Rainbow Shell to craft us some incredible gear. I got the Rainbow sword for Crono, which has a very high critical rate. I got 3 Prism Helms, which are very high in defense and prevent any status ailments. We also got a pair of Prism Specs, which boost attack power quite a bit.
Next, we traveled to 2300 AD to complete a side quest that explains a lot about Robo's origins. Geno Dome is an isolated facility on an island. I took Crono, Robo and Lucca to explore it. It wasn't long before we discovered that this place is the home of Mother Brain, the "boss" of all robots.
Now, this place is a real fucking maze. The whole dungeon is filled with elaborate puzzles and hidden paths. It's also full of robotic enemies, though my party is really strong now, so none of them were much of a challenge. I flipped a dozen switches, opened secret doors by charging Robo with electricity and even fooled a couple of robots into an infinite staring contest!
I got lost a couple times, but in the end, I managed to find my way to Mother Brain's room. Just before entering, we were confronted by a pink robot named Atropos. She calls Robo "Prometheus" and keeps saying that humans must be destroyed. She thought Robo would gladly join her, but Robo refused. In a unique type of battle, Robo had to fight Atropos without the party's assistance. When she was defeated, Robo was granted a huge speed and magical defense bonus.
We then finally reached Mother Brain's chamber. Thankfully, she isn't as scary and as dangerous as the Metroid series Mother Brain. In fact, beating her was a piece of cake. At this point, all that's left is for me to complete the Black Omen and beat the shit out of Lavos!
Platform: Vita
I finally went back to Chrono Trigger, thanks to a work trip that confines me to a hotel room for much of the evening. I ended up completing my last two major sidequests. The first had Marle visiting her father at the castle. Apparently, the chancellor has deemed it necessary to bring the King to trial, accusing him of stealing a valuable family heirloom and selling it to a merchant. The heirloom in question is none other than the Rainbow Shell, which we placed in the castle in 600 AD.
The whole situation seems completely crazy, but it quickly became evident that the King would need some sort of proof to be cleared of the charges. I took Crono, Marle and Lucca to the basement of the castle and fought a few weak enemies. At the end of it, we were glad to find the Rainbow Shell intact, meaning that the King is truly innocent. It also means that the chancellor is trying to frame the King so that he can take over...
We went back to the courtroom, but were not allowed to enter. Marle decided to take matters into her own hands and crashed through the courtroom's elaborate stained-glass window. She presents the evidence, which should have exonerated her father instantly. Instead, the chancellor revealed his true nature. He is an evil monster in disguise! Obviously, we fought the motherfucker and beat him.
This was a great moment |
Next, we traveled to 2300 AD to complete a side quest that explains a lot about Robo's origins. Geno Dome is an isolated facility on an island. I took Crono, Robo and Lucca to explore it. It wasn't long before we discovered that this place is the home of Mother Brain, the "boss" of all robots.
Now, this place is a real fucking maze. The whole dungeon is filled with elaborate puzzles and hidden paths. It's also full of robotic enemies, though my party is really strong now, so none of them were much of a challenge. I flipped a dozen switches, opened secret doors by charging Robo with electricity and even fooled a couple of robots into an infinite staring contest!
I got lost a couple times, but in the end, I managed to find my way to Mother Brain's room. Just before entering, we were confronted by a pink robot named Atropos. She calls Robo "Prometheus" and keeps saying that humans must be destroyed. She thought Robo would gladly join her, but Robo refused. In a unique type of battle, Robo had to fight Atropos without the party's assistance. When she was defeated, Robo was granted a huge speed and magical defense bonus.
We then finally reached Mother Brain's chamber. Thankfully, she isn't as scary and as dangerous as the Metroid series Mother Brain. In fact, beating her was a piece of cake. At this point, all that's left is for me to complete the Black Omen and beat the shit out of Lavos!