Date played: October 16th
Platform: PS3
After completing Journey, my daughter was still interested in playing games on PS3. After a break, we looked at my list of games and Mickey Mouse caught her eye. We had played this remake of the 16-bit game before, but it was a while ago. We decided to start over from the beginning and ended up playing through 4 of the worlds.
The first two worlds weren't too interesting, since we had already played them. The forest is fun and easy and the toy world was a big step up in difficulty. The third world, The Storm, was a lot more interesting. Here, the platforming is taken up a notch with some falling platforms. I jumped, swung and slid through some rocky cliffs and gushing waterfalls. There was even a section where some water rushed at the bottom of the screen, creating some temporary obstacles. It was pretty cool.
The boss fight was the worst in the game yet. The water level rose and fell as a weird from person attacked me. Then it was two at a time, then 3 at a time. The problem wasn't so much the mechanics, but the framerate. The game slowed down to a crawl in this battle, making it much more difficult to time jumps correctly.
The next level was a Library. The first few sections were on the library's shelves as I dodged magical books, bookworms and sentient alphabet letters. Soon enough though, the whole level changed as Mickey entered a special magical book that sent him to a land of candy, sweets and treats! I always enjoy food-themed levels in video games... I used Jello as a trampoline, I jumped cookies floating in a milk river. It was great.
At the end of the level, there was another boss fight, this time against a giant licorice dragon that lives in the milk river. I was standing on three cookies floating in the river and had to avoid his attacks until I had a chance to jump on his head. This was easily the best boss fight in the game yet. We're getting close to the end for sure, the next level is an ominous castle...
Platform: PS3
After completing Journey, my daughter was still interested in playing games on PS3. After a break, we looked at my list of games and Mickey Mouse caught her eye. We had played this remake of the 16-bit game before, but it was a while ago. We decided to start over from the beginning and ended up playing through 4 of the worlds.
The first two worlds weren't too interesting, since we had already played them. The forest is fun and easy and the toy world was a big step up in difficulty. The third world, The Storm, was a lot more interesting. Here, the platforming is taken up a notch with some falling platforms. I jumped, swung and slid through some rocky cliffs and gushing waterfalls. There was even a section where some water rushed at the bottom of the screen, creating some temporary obstacles. It was pretty cool.
The boss fight was the worst in the game yet. The water level rose and fell as a weird from person attacked me. Then it was two at a time, then 3 at a time. The problem wasn't so much the mechanics, but the framerate. The game slowed down to a crawl in this battle, making it much more difficult to time jumps correctly.
The next level was a Library. The first few sections were on the library's shelves as I dodged magical books, bookworms and sentient alphabet letters. Soon enough though, the whole level changed as Mickey entered a special magical book that sent him to a land of candy, sweets and treats! I always enjoy food-themed levels in video games... I used Jello as a trampoline, I jumped cookies floating in a milk river. It was great.
The Licorice Dragon |