March 18, 2012

SSX

Date played: March 17th
Platform: PS3
Time played: 50 minutes
Session fun rating: 7/10

SSX was on sale for 40$ on Amazon, being a fan of the series and having enjoyed the demo, I jumped on that deal like a fat kid in a candy store. I played through some tutorial missions and a few race and trick events. I also played a deadly descent where the goal is simply to survive the run. The game is kind of weird. It feels like it wants to do a lot of things but really, all that matters is that it feels good, plays well and it's really fun to go on insane tricky runs. Add the thumping soundtrack to that and you've got an adrenaline rush going.

The controls have changed for the better as well. It's easy to play because the tricks are mapped to the second stick. There is also equipment that you can buy like boards, suits and other specialty items like the wing suit or armor.

GET TRICKY!!!
There was one race where I had to use the wing suit to make some of the jumps. It felt great to pop that wing suit open, hundreds of feet in the air, then gliding to the next part of the track. The only thing that sucks about SSX so far is that some of the tracks seem designed to be frustrating. I had to race another character down this slope riddled with holes and rocks and cliffs. I eventually had to learn the track by heart to win. Granted, winning felt good but the 15 minutes before it were frustrating as hell.